Name = FOREST 3
Description = STRONG PULSE
JDescription = 
Source = 2005 Philippe Brodier

Venue = 4 - Devil's Forest
Sky = 4 - Night
ROM_Music = 5 - Devil's Forest
EK_Music = 5 - Devil's Forest

Horizon_Count = 6
CTL_Point_Count = 38


Horizon 1
Image = 47 - GP Ending D
Angle = 0,000

Horizon 2
Image = 45 - GP Ending B
Angle = 60,000

Horizon 3
Image = 46 - GP Ending C
Angle = 120,000

Horizon 4
Image = 52 - "Edit Cup"
Angle = 180,000

Horizon 5
Image = 55 - Silence B (Dark)
Angle = 240,000

Horizon 6
Image = 43 - GP Ending A
Angle = 300,000


CTL_Point 1
X = 184,000
Y = 0,000
Z = 1122,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -199,000
Y = 0,000
Z = 1042,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 1 - Lap Marker

CTL_Point 3
X = -640,000
Y = 0,000
Z = 726,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Structure = 9 - Pinnacle (Both Sides)

CTL_Point 4
X = -1042,000
Y = 0,000
Z = 994,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Structure = 9 - Pinnacle (Both Sides)

CTL_Point 5
X = -1260,000
Y = 0,000
Z = 562,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 9 - Pinnacle (Both Sides)

CTL_Point 6
X = -1137,000
Y = 0,000
Z = 187,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 7
X = -1070,000
Y = 0,000
Z = 93,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 8
X = -979,000
Y = 0,000
Z = 121,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 9
X = -954,000
Y = 0,000
Z = 330,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 10
X = -345,000
Y = 0,000
Z = 361,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides

CTL_Point 11
X = -299,000
Y = 0,000
Z = 99,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 12
X = -130,000
Y = 0,000
Z = -115,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 13
X = 276,000
Y = 0,000
Z = -84,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 14
X = 431,000
Y = 0,000
Z = 275,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 15
X = 214,000
Y = 0,000
Z = 577,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 16
X = -153,000
Y = 0,000
Z = 577,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 17
X = -724,000
Y = 0,000
Z = 535,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 18
X = -843,000
Y = 0,000
Z = 624,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center

CTL_Point 19
X = -1334,000
Y = 115,000
Z = 741,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 288
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center

CTL_Point 20
X = -1301,000
Y = 102,000
Z = 986,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 243
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 21
X = -773,000
Y = 0,000
Z = 1195,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 22
X = -292,000
Y = 355,000
Z = 710,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 219
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 23
X = 21,000
Y = 405,000
Z = 276,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 24
X = 102,000
Y = 338,000
Z = -30,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
JumpPlate = 0 - Full-Width
Gate = 2 - Canopy

CTL_Point 25
X = 121,000
Y = 281,000
Z = -202,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 26
X = 138,000
Y = 224,000
Z = -400,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
JumpPlate = 0 - Full-Width

CTL_Point 27
X = 155,000
Y = 167,000
Z = -596,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 28
X = 169,000
Y = 121,000
Z = -758,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 29
X = 187,000
Y = 61,000
Z = -966,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 30
X = 205,000
Y = 22,000
Z = -1176,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 2 - Canopy

CTL_Point 31
X = 270,000
Y = 0,000
Z = -1376,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center

CTL_Point 32
X = 665,000
Y = 0,000
Z = -1439,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center

CTL_Point 33
X = 720,000
Y = 130,000
Z = -1147,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 34
X = 728,000
Y = 500,000
Z = -763,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 35
X = 768,000
Y = 80,000
Z = 23,000
LeftWidth = 100,0
RightWidth = 100,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 36
X = 768,000
Y = 0,000
Z = 539,000
LeftWidth = 100,0
RightWidth = 100,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 37
X = 712,000
Y = 0,000
Z = 1282,000
LeftWidth = 75,0
RightWidth = 75,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 38
X = 344,000
Y = 0,000
Z = 1452,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides